3D
€5,000.00
Duration: 30 min
Eventkraft's 3D practice supports spatial design, venue visualisation, and immersive experience concepts. We use 3D in three ways: for design development so clients can walk through a venue before build, for client pitch and approval through renders that communicate concept clearly, and as the foundation for set construction and production direction. Recent applications include the Berkeley Group Signature Showcase plane tunnel concept rendered before build, themed rooms reflecting London neighbourhoods (tea room, pub, phone booth, scale models room), custom stage and exhibition booth designs for international corporate clients - large scale festival organisers, and venue transformation concepts for activation programmes. Our 3D team works alongside spatial designers, creative directors, and production leads, so the output is not just visualisation but buildable design with realistic material, lighting, and structural specifications. We use Unreal Engine 5, Depence R4, Vectorworks, wysiwyg, Cinema 4D, Blender, and SketchUp depending on project needs, and pair 3D with motion content where the experience requires cinematic visuals or projection mapping.