Phase 1: Concept & Game Model Definition In this stage, we define the core concept, game mechanics, and target audience. Identify the game genre, platform, and business model (free-to-play, premium, ad-supported, etc.). Establish the main objectives, gameplay loop, and progression system. Analyze competitor games and user expectations to ensure a strong player-centric foundation. Phase 2: Wireframe & Prototype (Ergonomy & UX Focus) We begin crafting the wireframes and gameplay flow, focusing heavily on player ergonomics — how comfortably and intuitively the user interacts with the game. Design UI mockups (menus, HUDs, navigation). Define UX flow: user onboarding, level progression, and in-game interactions. Create an early playable prototype to visualize the game’s structure and collect feedback. Maintain regular client meetings at each milestone for alignment and feedback. Phase 3: Playtesting & Ergonomic Review Once all wireframes and prototypes are complete, we conduct UX and playability testing. Observe how users interact with the game and identify friction points. Refine UI elements, control schemes, and player feedback loops to improve comfort and engagement. Confirm that visuals, sounds, and interactions align with ergonomic design principles — ensuring the game feels natural and immersive. Phase 4: Development Sprints The project then transitions into agile development sprints, each lasting 1–2 weeks. Each sprint focuses on specific functionalities such as gameplay mechanics, physics, AI, or multiplayer systems. Parallel work continues on UI implementation, animations, and sound design. After each sprint, a review session is held to test and validate progress both technically and ergonomically. Overall time to completion depends on the number and complexity of sprints. Phase 5: Testing, Optimization & Launch Conduct comprehensive QA and beta testing, focusing on bug fixes, performance optimization, and user experience consistency. Optimize controls, camera angles, and input responsiveness for ergonomic comfort. Prepare for launch, followed by post-release support and updates based on player feedback.