Game Development
We build and co-develop games in Unreal Engine UE5. Flexible engagement: full-cycle or sprint-based co-dev. What clients get: • Rapid prototype, then sprint delivery (weekly builds) • Gameplay systems (Blueprint/C++), levels, characters/props, UI • Performance pass, QA and release support (Steam/Meta) Toolchain & ways of working: UE5, Blueprint/C++, Blender, Substance 3D Painter, Perforce/Git, Jira. Timezone: EU (+02/+03). Languages: EN/UA. NDA-friendly, clear milestones & reporting.
